2011年3月12日星期六

Review: Super Street Fighter IV 3D Edition

Scrap heaps.

There are few actions in gaming more satisfying in themselves than the simple unleashing of a Hadoken. The eventual connection with an unguarded opponent is always a delicious bonus.

This feeling is the essence of Street Fighter, and something Capcom nailed two decades ago as Street Fighter II hit arcades and went on to enjoy global success on countless platforms. And it's a feeling that has been preserved in the series ever since, despite ever-changing layers of complexity piled on top, as the franchise � and technology � has evolved.

Super Street Fighter IV 3D Edition poses a fascinating question, then: can the basic thrill of the quarter-circle-punch combination be captured � with direction-input removed entirely � in a single tap?

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