2011年3月19日星期六

Review: Pok�mon Black & White

Monochrome magic.

If you're on the outside looking in, the Pok�mon series probably looks like the same game released over and over for 15 years, each time to fresh brood of gullible children. It's not a fair or correct assumption, but I can see where you're coming from.

Pok�mon reinvents itself to a greater or lesser extent every three years or so, but half-steps like Platinum and remakes like HeartGold muddy the distinction between generations. And where Silver and Gold's astonishing sprawl of new features more than justified their existence (and their re-release last year), Diamond and Pearl's more timid adjustments to the formula were less defensible.

It's about time for a spring-clean, and Pok�mon Black and White are exactly that. Game Freak has abandoned the guaranteed brand recognition of Pikachu and his 500-odd friends for an entirely new cast of 156 quirky, endearing, and occasionally disturbing monsters. It's difficult to overstate how unexpectedly brave this is for a heavyweight Japanese series; imagine Capcom releasing a new Street Fighter without Ryu and Ken. It signals an eagerness to break with the past, a new spirit of regeneration.

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