On a road to everywhere.
It's been four and a half years since Lyon's Eden Games unfurled its manifesto for "massively open online racing" with the sprawling, quixotic Test Drive Unlimited � and like every year in the young industry of videogames, they've been long ones.
We've seen other attempts to expand the horizons of the online racing game in the interim: Forza Motorsport's bustling bazaar of customisation and hot-lap competition, Gran Turismo 5's halting attempt at a more genteel autophiles' club, and Criterion socially networking its way around the online/offline divide in Need for Speed: Hot Pursuit.
Each has delivered parts of Test Drive Unlimited's bold promise: a thriving, connected community of petrolheads; an epic physical struggle between man, machine and road; a free-roaming kingdom of speed. They've done it with more polish and panache, better graphics, more nuanced and rewarding handling, more consistency and, most importantly perhaps, more players.
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